Tuesday, 20 January 2015

The Solution: Rendering video onto the inside walls of a 3D room

So after a lot of experimentation, I decided that WebGL was a good way to go ( see an earlier post  about automatically showing videos on a 3D models walls).

I took the video example and simply hacked around, watching where objects move to when I changed values, and then added extra objects, in this case walls.



And it worked! Which is pretty impressive ( I think ) for someone who knows nothing about 3D programming. Here is a live version showing music I loved from the 70s.

1 comment:

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